VoIP Bandwidth Calculator
Pick a codec and packetization. Get the bandwidth a single call uses on the wire — payload + RTP + UDP + IP + Ethernet, with optional VLAN tagging and header compression — and the capacity that translates to in concurrent calls on a pipe of any size.
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Per call
Per-packet breakdown
- Codec payload
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- RTP header
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- UDP header
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- IP header
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- L2 overhead
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- Total per packet
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Rates
- Packets / second
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- Total per second
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Capacity
Concurrent calls that fit in a pipe of the given size — at the codec, ptime, and overhead chosen above. Numbers assume every call is at peak; with VAD enabled, a deployment can typically oversubscribe by ~40%.
What changes the answer
Peak vs. average
The big number is the peak bandwidth a single call uses when both endpoints are actively transmitting. Enable VAD / DTX and you get the average — roughly 40 % of peak, since one side of a conversation is typically silent at any moment (each side ≈ 60 % active). Size pipes for peak (so calls don't clip during simultaneous talk-over), but you can oversubscribe concurrent-call capacity by ~40 % at the design margin if VAD is universally enabled.
IPv4 vs IPv6 — 20 B per packet
An IPv6 header is 20 bytes larger than an IPv4 header. For a G.711 call at 20 ms ptime (50 pps), that's 50 × 20 × 8 = 8 kbps more bandwidth per call, just for the IP layer. The cost grows with packet rate — a 10 ms ptime doubles it.
Header compression (cRTP, ROHC)
cRTP and ROHC squash the 40-byte RTP + UDP + IP stack down to a few bytes per packet. Worthwhile on point-to-point links with stable peers (PPP, HDLC, leased lines, microwave). Not applicable on Ethernet LANs or across SBC hops — each cRTP/ROHC link is its own endpoint pair. For a G.711 call over PPP, cRTP gets you from ~85 kbps down to ~67 kbps.
VLAN tagging — 4 bytes per packet
An 802.1Q tag adds 4 bytes to the L2 header. Small but cumulative: 4 B × 50 pps × 8 = 1.6 kbps per call. On a voice VLAN sized for hundreds of phones, that's tens of Mbps of headroom you need to plan in.
Voice VLAN sizing
Multiply the per-call peak number by your worst-case concurrent-call count. For an office with N phones, that's N × peak × off-hook factor — typically 0.2–0.4 of total handsets during peak hour. Then add headroom for re-INVITE / hold / transfer signaling spikes (~10 %) and Wireshark / SBC observation overhead.
Frame-based codecs and ptime rounding
iLBC, AMR-WB, EVS, and similar codecs produce fixed-size frames at fixed intervals — 20 or 30 ms typically. Pick a ptime smaller than the codec's frame and the answer is the same as the frame size; pick a ptime that isn't a multiple and this calculator rounds up to the nearest frame boundary. Bandwidth-aware deployments use longer ptimes (40, 60 ms) to amortize header overhead — at the cost of higher mouth-to-ear delay.
Codec comparison
All codecs at the IP / L2 / header-compression settings chosen above. Each codec uses the ptime you selected when it's valid for that codec, otherwise its own default. The codec you have selected is highlighted.
| Codec | Ptime | Payload | Per packet | PPS | Peak kbps | Calls / 1 Mbps |
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